{"id":293,"date":"2016-09-25T12:38:40","date_gmt":"2016-09-25T17:38:40","guid":{"rendered":"http:\/\/mageduels.com\/?p=293"},"modified":"2016-09-25T12:38:40","modified_gmt":"2016-09-25T17:38:40","slug":"conversion-to-tile-map","status":"publish","type":"post","link":"https:\/\/mageduels.com\/?p=293","title":{"rendered":"Conversion to Tile Map"},"content":{"rendered":"<p>The current map system in Mage Duels is a <a href=\"https:\/\/docs.unity3d.com\/Manual\/terrain-UsingTerrains.html\">Unity3d Terrain<\/a>. This is great for making beautiful expansive 3d terrains. Unfortunately it is not a skill set I possess, and it is a bit of overkill for what I am looking for.<\/p>\n<p>As a result, I have been looking at time map systems. I found some tutorials recently on how to build a procedural tile maps, or tile map editors. Right now the plan is to create a procedural arena\u00a0generator. I had limited success with this when the project was being built in C++.\u00a0I am hoping that I can port part of this code over to Unity3d.<\/p>\n<p><a href=\"http:\/\/mageduels.com\/wp-content\/uploads\/2016\/09\/mageEngine.png\" rel=\"attachment wp-att-294\"><img loading=\"lazy\" class=\"alignnone size-medium wp-image-294\" src=\"http:\/\/mageduels.com\/wp-content\/uploads\/2016\/09\/mageEngine-300x233.png\" alt=\"mageengine\" width=\"300\" height=\"233\" srcset=\"https:\/\/mageduels.com\/wp-content\/uploads\/2016\/09\/mageEngine-300x233.png 300w, https:\/\/mageduels.com\/wp-content\/uploads\/2016\/09\/mageEngine-768x597.png 768w, https:\/\/mageduels.com\/wp-content\/uploads\/2016\/09\/mageEngine-1024x796.png 1024w, https:\/\/mageduels.com\/wp-content\/uploads\/2016\/09\/mageEngine.png 1032w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The current map system in Mage Duels is a Unity3d Terrain. This is great for making beautiful expansive 3d terrains. Unfortunately it is not a skill set I possess, and it is a bit of overkill for what I am looking for. As a result, I have been looking at time map systems. I found &hellip; <a href=\"https:\/\/mageduels.com\/?p=293\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Conversion to Tile Map<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/mageduels.com\/index.php?rest_route=\/wp\/v2\/posts\/293"}],"collection":[{"href":"https:\/\/mageduels.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mageduels.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mageduels.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mageduels.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=293"}],"version-history":[{"count":1,"href":"https:\/\/mageduels.com\/index.php?rest_route=\/wp\/v2\/posts\/293\/revisions"}],"predecessor-version":[{"id":295,"href":"https:\/\/mageduels.com\/index.php?rest_route=\/wp\/v2\/posts\/293\/revisions\/295"}],"wp:attachment":[{"href":"https:\/\/mageduels.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=293"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mageduels.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=293"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mageduels.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=293"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}