It has been over a year since I last checked in here. A lot has changed.
The new developer didn’t work out. However there was a lot of back and fourth with the new game designer Kirk. We went over many different iterations of changes that could be made to the game. Ultimately we settled on a new system that I will be detailing later.
For now I am working on merging months of changes from different prototypes back into the main branch. Because of the rapid changes that were happening at the time, I wasn’t able to blog most of it.